Boscomac has released Delight Delay, a graphically sequenced delay effect for Reaktor:
DELIGHT DELAY is a pattern-based delay controlled by a sequencer. A central display allows you to set the level and filtering rehearsals and so draw a pattern. You can set the number of repetitions (1 to 15) determine the tempo (1/4 to 1/32), adjust the stereo (mono or pingpong) and adjust the blend.
Very easy to use, this delay grooves with guitars, runs with synths, installs synchronized vibes and many other things
Delight Delay joins Boscomac’s already superb line-up of effects that includes Stellar and Echophonic, to name two of my favorites.
Behold and beware: Trevor Gavilan has released the Reaktor Ass Fister on an unsuspecting world.
Inspired by the infamous Metasonix tube powered hardware units and with sound design by Jesse Voccia, the AF-150 is a Reaktor effects unit based around the humble slew limiter module. Amazing what you can do with simple structures in Reaktor with some imagination! Get it here, where you can also download the Semi Fuzz.
I’ve only tried it on drum loops so far and to say it utterly destroys any sound routed through it is an understatement. It can sound like a contact mic fixed to a circular saw cutting through cement blocks laced with steel rebar. That’s my first impression, anyhow. 😉
Scott Riesterer of Sublime Sound has posted three retro game-sound Reaktor ensembles on his site.
A while back I stumbled onto Adventure Kid’s single cycle waveform libraries. I really wanted to use his NES waveforms to make a synth that could produce chip tune style sounds reminiscent of those games from my childhood. At first I tried using Kontakt, and it was fine for just simply performing one type of sound at a time, but I wanted to dynamically blend them. I decided I’d have to use Reaktor to make it work. I used the structure of the included “Sound School Analog” synth and replaced the oscillators with samplers that play back the NES waveforms. I also designed the user interface to look a little like an NES controller. If you listen to “Pixelated” below you can hear my Pixelator synth in action.
Danny J. Lewis of Music Production Tutorials tried out my free Frame 3 ensemble and liked it so much he made a brief video demonstrating what happens when you explore parameter changes in one of the default snapshots.
What’s interesting here is how deep he goes into the sound… Frame was designed for just this sort of exploration, for deep dives into detailed samples to bring out hidden goodies and details.
Boscomac has released Floodverb for Reaktor, a lovely sounding reverb with a control that lets you shift it from static into infinite reverberation on the fly, plus a ducking mode that brings up the reverb when you stop playing.
FLOODVERB is a special reverb that inundates your sound and plunges it into the depths of the spread. Conventionally, you can choose the level of reverb, the rate of diffusion of the reverb sound and even the color of its spread by using the band-stop filters.
But the original aspect of Floodverb lies in its three modes of actions:
Fixed: you set the length of the reverb.
Controlled: you choose by a midi controller that the reverb becomes inifinite.
Ducked: when you do not play, the reverb becomes infinite and suspends your last notes.
Three interesting ways that make Floodverb is a unique effect. Let yourself go snorkeling in the background of sound ocean and maybe after a few hours of music, you will see some dolphins …
Get it here. As usual, it’s free, but users who appreciate Boscomac’s wonderful ensembles are encouraged to leave a donation.