The scaling turned out to be especially important, as setting the balls loose on their full range of travel then mapping them to Reaktor controls is a bit sloppy. So using the X and Y scale controls, you can specify a range of travel for whatever control you map them to. That way, you can specify that your filter cutoff stays within a useful range, or open it up to the full range of travel for crazy wildness.
The MultiBalls output both OSC and MIDI. The OSC signals look like /Multiball/X1 etc, and the MIDI CCs are in the range 17 to 26. There are X and Y lock toggles to make MIDI learn easier.
There are probably better ways to address the creation of variables and math formulas than what I’ve done here, but give me a break, this is my first try! If you’re a longtime Lemur demigod, I welcome your criticisms.
The HolyBallz template can be downloaded here. I’ll be adding templates more specific to my own ensembles soon.